{
  "meta": {
    "title": "爱音塔产品定义",
    "version": "definition-2026-11-03",
    "status": "P3设计主案，待作者评判；游戏开发停止",
    "source_layers": [
      "本人输入／原话与转述分开",
      "按版本限定的认可",
      "本稿设计建议",
      "事实与实际验证"
    ],
    "game_title": "爱音塔",
    "world_location": "爱音天塔",
    "supersedes": "旧研究册中的浮鼓机制及被否定样章；研究证据保留"
  },
  "experience": {
    "genre": [
      "音乐",
      "武侠",
      "跑酷攀登"
    ],
    "camera": "三维场景、受控斜侧视角、节点转场",
    "motion": "方向由玩家控制，音乐不强推坐标",
    "core_actions": [
      "击",
      "破",
      "跃",
      "避"
    ],
    "partner": "Liva基础接奏自动；资源合奏由玩家选择",
    "score_region_required": true,
    "portable_drum_required": false,
    "primitive_character_delivery_allowed": false
  },
  "scope": {
    "first_complete_work": "一首完整曲目、一层完整旅程",
    "routes_min": 2,
    "four_states": [
      "常态",
      "主角爆发",
      "Liva变身",
      "Boss大招"
    ],
    "world_layers": 101,
    "launch_content_count": null,
    "track": null,
    "liva_species": "小金乌为建议，未锁定",
    "platform": "PC优先验证建议，未拍板",
    "engine": "UE5＋Blender优先评估建议，未实测选定"
  },
  "input": {
    "direction": [
      "A",
      "D"
    ],
    "jump": [
      "W",
      "Space"
    ],
    "strike": [
      "J"
    ],
    "break": [
      "K"
    ],
    "evade": [
      "Shift"
    ],
    "ensemble": [
      "E"
    ],
    "double_tap": "作为进阶可选映射；须检查误触",
    "coyote_ms": 90,
    "buffer_ms": 100,
    "state": "全部为待调设计值"
  },
  "rhythm": {
    "perfect_ms": 45,
    "good_ms": 90,
    "accepted_ms": 140,
    "match": "同路线同动作类别，窗口内最近未判谱符；每个符只判一次",
    "timestamps": "以原输入时间减设备校准偏差；执行缓存不改时间",
    "response": "输入立即回应；真实接触才记命中",
    "score_formula": "1000000 * sum(weight * timing * outcome) / sum(weight)",
    "timing_factor": {
      "perfect": 1,
      "good": 0.75,
      "accepted": 0.4,
      "miss": 0
    },
    "outcome_factor": {
      "completed": 1,
      "failed": 0
    },
    "off_chart": "合法动作可发生，不刷演奏分或共鸣",
    "routes": "同乐句出口与权重总额；风格另列"
  },
  "movement": {
    "unit": "m,s",
    "run_mps": [
      4.5,
      6
    ],
    "example": {
      "bpm": 120,
      "beats": 2,
      "T_s": 1,
      "d_m": 5,
      "delta_h_m": 1,
      "g_mps2": 18,
      "vx_mps": 5,
      "vy_mps": 10
    },
    "formula": [
      "vx=d/T",
      "vy=delta_h/T+g*T/2"
    ],
    "validation": "仅理想弹道算例；需另验净空、碰撞、控制与误差，不证明手感"
  },
  "combat": {
    "player_hp": 100,
    "light_damage": 8,
    "heavy_damage": 18,
    "perfect_multiplier": 1.5,
    "good_multiplier": 1.15,
    "heavy_posture": 40,
    "perfect_heavy_posture": 60,
    "example_guard": 50,
    "incoming_normal": 12,
    "incoming_heavy": 20,
    "rhythm_miss_direct_hp_penalty": 0,
    "resonance_cap": 100,
    "ensemble_cost": 60,
    "phrase_reward": 8,
    "phrase_beats": 16,
    "meaning": "共鸣为局内资源，不是灵机产量或魂完整度",
    "state": "示例与待调值，未平衡"
  },
  "level": {
    "candidate_name": "云阙初鸣",
    "parts": [
      {
        "name": "前奏",
        "range_percent": [
          0,
          12
        ]
      },
      {
        "name": "主句",
        "range_percent": [
          12,
          30
        ]
      },
      {
        "name": "发展",
        "range_percent": [
          30,
          48
        ]
      },
      {
        "name": "留白",
        "range_percent": [
          48,
          60
        ]
      },
      {
        "name": "再现",
        "range_percent": [
          60,
          78
        ]
      },
      {
        "name": "层主",
        "range_percent": [
          78,
          94
        ]
      },
      {
        "name": "尾奏",
        "range_percent": [
          94,
          100
        ]
      }
    ],
    "clear": "存活、按结尾窗口实际抵达、完成明确必要目标",
    "failure": "生命归零、坠出、必要目标未在规定窗口完成",
    "practice": "独立分句循环／慢速，不计标准成绩",
    "automatic_victory": false
  },
  "production": {
    "resume_authorized": false,
    "main_clocks": [
      "音频",
      "输入单调时间",
      "物理",
      "渲染"
    ],
    "root_motion_authority": "一个最终位移执行者",
    "ik": "仅有限接触修正",
    "combat_llm": false,
    "replay": "保存原输入、校准、规则、路线、战果及辅助标识",
    "target_pc": "1080p稳定60fps为建议目标，设备清单待定；未实测"
  },
  "objects": {
    "Track": [
      "id",
      "audio_version",
      "rights",
      "tempo_map",
      "phrases",
      "stems",
      "tail_end"
    ],
    "Cue": [
      "id",
      "phrase",
      "route",
      "beat",
      "duration",
      "action",
      "instrument",
      "weight"
    ],
    "Action": [
      "id",
      "entry",
      "support",
      "speed_range",
      "animation",
      "root_owner",
      "contact_phase",
      "cancel_window",
      "exit"
    ],
    "RouteEdge": [
      "from",
      "to",
      "units",
      "geometry",
      "clearance",
      "entry_beat",
      "exit_beat",
      "legal_actions",
      "fallback"
    ],
    "EnemyAttack": [
      "id",
      "sensing",
      "telegraph",
      "lock",
      "active",
      "recovery",
      "damage",
      "posture"
    ],
    "Feedback": [
      "event_id",
      "state",
      "ink_shape",
      "sound",
      "calligraphy",
      "camera",
      "protected_regions",
      "low_flash"
    ],
    "Receipt": [
      "source",
      "license",
      "editable_source",
      "export",
      "version",
      "rig",
      "materials",
      "consumer_evidence"
    ],
    "Replay": [
      "input_time",
      "action",
      "collision",
      "result",
      "calibration",
      "rules",
      "difficulty",
      "assist"
    ]
  },
  "requirements": [
    {
      "id": "F01",
      "name": "完整单曲与前后流程",
      "input_uids": [
        "R075",
        "R086",
        "R138",
        "R171",
        "R173",
        "R179",
        "R181",
        "R187"
      ],
      "disposition": "保留",
      "requirement": "第一层整曲＋准备、设置、过场、结算；内部样段不代替MVP。",
      "document_sections": [
        "experience",
        "level",
        "numbers"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F02",
      "name": "公司与作品方向",
      "input_uids": [
        "R001",
        "R006",
        "R007",
        "R022"
      ],
      "disposition": "保留并区分",
      "requirement": "爱音塔沿当前P0独立版本；旧横版原作定位不改，新作不覆盖公司梦想。",
      "document_sections": [
        "mandate",
        "world"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F03",
      "name": "全AI制作与API能力",
      "input_uids": [
        "R004",
        "R018",
        "R022",
        "R026",
        "R027",
        "R032",
        "R039",
        "R044",
        "R046",
        "R115",
        "R137",
        "R139",
        "R178",
        "R309",
        "R314"
      ],
      "disposition": "补强",
      "requirement": "AI产出可编辑源，经资产、动作与实机检查；工具接通不代表作品质量。",
      "document_sections": [
        "ai",
        "contracts"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F04",
      "name": "平台、成本、采购、发行权限",
      "input_uids": [
        "R024",
        "R026",
        "R027",
        "R028",
        "R029",
        "R030",
        "R031",
        "R032",
        "R033",
        "R045",
        "R048",
        "R133",
        "R134",
        "R140",
        "R145",
        "R151",
        "R152",
        "R155",
        "R156",
        "R158",
        "R160",
        "R164",
        "R165",
        "R185",
        "R190",
        "R199",
        "R217",
        "R221",
        "R226",
        "R228",
        "R230",
        "R236",
        "R245",
        "R249",
        "R262",
        "R266",
        "R267",
        "R312",
        "R317",
        "R318",
        "R319",
        "R326",
        "R327",
        "R328",
        "R329",
        "R332",
        "R339",
        "R340"
      ],
      "disposition": "历史权限不迁移",
      "requirement": "首发平台与价格为设计取舍；旧采购、下载、账户操作和部署授权不迁移。当前停止游戏开发。",
      "document_sections": [
        "mandate",
        "engineering",
        "growth"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F05",
      "name": "参考体系与精准片段",
      "input_uids": [
        "R004",
        "R005",
        "R006",
        "R007",
        "R018",
        "R022",
        "R038",
        "R040",
        "R041",
        "R043",
        "R052",
        "R054",
        "R055",
        "R104",
        "R149",
        "R227",
        "R229",
        "R239",
        "R247",
        "R248",
        "R261",
        "R269",
        "R273",
        "R274",
        "R278",
        "R283",
        "R286",
        "R288",
        "R289",
        "R290",
        "R291",
        "R292",
        "R293",
        "R294",
        "R295",
        "R296",
        "R297",
        "R300",
        "R301",
        "R303",
        "R304",
        "R325"
      ],
      "disposition": "补强",
      "requirement": "每个参考绑定问题、真实片段或原作者方法、可借机制、限度、原创复现对象。",
      "document_sections": [
        "benchmark"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F06",
      "name": "少女造型与整身比例",
      "input_uids": [
        "R007",
        "R027",
        "R035",
        "R038",
        "R056",
        "R064",
        "R142",
        "R172",
        "R200",
        "R213",
        "R228",
        "R276",
        "R333",
        "R341",
        "R349",
        "R350",
        "R351",
        "R352",
        "R355"
      ],
      "disposition": "后续纠正优先",
      "requirement": "16岁旧选择被最新12岁少女纠正；统一整身、骨长、衣裙、握持与画风。",
      "document_sections": [
        "characters",
        "visual"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F07",
      "name": "轻槌、浮鼓与声波因果",
      "input_uids": [
        "R142",
        "R146",
        "R162",
        "R232",
        "R341",
        "R347",
        "R356"
      ],
      "disposition": "撤回道具约束，保留因果",
      "requirement": "本作不要求浮鼓与轻槌；双手参与攀登和武术。输入、身体接触、声音、战果分别成立；打空不能制造命中。",
      "document_sections": [
        "control",
        "body",
        "combat"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F08",
      "name": "全套武术与支撑发力",
      "input_uids": [
        "R007",
        "R043",
        "R052",
        "R104",
        "R111",
        "R127",
        "R149",
        "R184",
        "R194",
        "R197",
        "R198",
        "R200",
        "R204",
        "R205",
        "R208",
        "R213",
        "R227",
        "R229",
        "R246",
        "R263",
        "R271",
        "R273",
        "R274",
        "R276",
        "R279",
        "R294",
        "R309",
        "R334",
        "R338",
        "R341",
        "R348",
        "R354",
        "R355",
        "R356",
        "R361",
        "R367",
        "R370",
        "R373"
      ],
      "disposition": "补强",
      "requirement": "整身动作源、准备／发力／接触／回收、脚位与姿态衔接；IK只做末端有限修正。",
      "document_sections": [
        "body",
        "engineering"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F09",
      "name": "移动、跳跃、空连与招式衔接",
      "input_uids": [
        "R041",
        "R111",
        "R142",
        "R162",
        "R227",
        "R229",
        "R353",
        "R354",
        "R355",
        "R356",
        "R361"
      ],
      "disposition": "保留并适配",
      "requirement": "跳跃和移动不能被攻击无故锁死；空连与落地接招进入样段，新增输入需可读。",
      "document_sections": [
        "control",
        "body",
        "phrase"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F10",
      "name": "节拍系统与打点反馈",
      "input_uids": [
        "R007",
        "R038",
        "R057",
        "R111",
        "R146",
        "R171",
        "R173",
        "R184",
        "R192",
        "R198",
        "R200",
        "R208",
        "R310",
        "R333",
        "R334",
        "R341",
        "R347",
        "R353",
        "R354",
        "R356",
        "R361",
        "R365",
        "R367",
        "R370",
        "R373",
        "R374",
        "R375"
      ],
      "disposition": "纠正默认实现",
      "requirement": "评分输入、物理接触、音乐声音分开且同源；提前预备后快速释放，撤回固定半拍等待。",
      "document_sections": [
        "rhythm",
        "numbers"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F11",
      "name": "合拍连击与升级爆发",
      "input_uids": [
        "R007",
        "R041",
        "R043",
        "R052",
        "R173",
        "R184",
        "R198",
        "R200",
        "R208",
        "R334",
        "R347",
        "R348",
        "R353",
        "R354",
        "R356",
        "R361",
        "R365",
        "R367",
        "R370",
        "R373"
      ],
      "disposition": "补强",
      "requirement": "轻重、连奏、破势与高潮可区分，递增同时保留空间和节奏呼吸。",
      "document_sections": [
        "combat",
        "ui-audio"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F12",
      "name": "受击、击倒与击飞",
      "input_uids": [
        "R111",
        "R173",
        "R184",
        "R198",
        "R200",
        "R208",
        "R353",
        "R354",
        "R361",
        "R365",
        "R367",
        "R370",
        "R373"
      ],
      "disposition": "保留",
      "requirement": "打中后的姿态、位置、墨、声音、HP与字同一战果；击破／倒地／击飞各自有恢复。",
      "document_sections": [
        "combat",
        "enemies"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F13",
      "name": "主墨、颜色与材质",
      "input_uids": [
        "R007",
        "R038",
        "R041",
        "R043",
        "R052",
        "R056",
        "R058",
        "R064",
        "R082",
        "R102",
        "R104",
        "R126",
        "R132",
        "R135",
        "R149",
        "R154",
        "R157",
        "R161",
        "R173",
        "R184",
        "R194",
        "R200",
        "R208",
        "R227",
        "R229",
        "R246",
        "R254",
        "R255",
        "R263",
        "R270",
        "R271",
        "R273",
        "R274",
        "R279",
        "R296",
        "R298",
        "R299",
        "R300",
        "R301",
        "R302",
        "R303",
        "R307",
        "R309",
        "R310",
        "R311",
        "R314",
        "R322",
        "R324",
        "R334",
        "R341",
        "R342",
        "R347",
        "R348",
        "R356",
        "R367",
        "R370",
        "R373"
      ],
      "disposition": "补强",
      "requirement": "手绘主形＋有限空间变形＋湿干扩散＋碎墨；分离黑墨透明与彩色发光合成。",
      "document_sections": [
        "visual"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F14",
      "name": "整屏统一与真实画面",
      "input_uids": [
        "R022",
        "R038",
        "R043",
        "R052",
        "R056",
        "R058",
        "R064",
        "R071",
        "R082",
        "R102",
        "R109",
        "R122",
        "R148",
        "R161",
        "R172",
        "R200",
        "R213",
        "R246",
        "R255",
        "R256",
        "R270",
        "R271",
        "R276",
        "R277",
        "R279",
        "R287",
        "R298",
        "R301",
        "R307",
        "R309",
        "R324",
        "R341",
        "R347",
        "R348"
      ],
      "disposition": "补强",
      "requirement": "实机完整构图与分层素材；概念图只能表意，不能完成美术验收。",
      "document_sections": [
        "visual",
        "space"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F15",
      "name": "常态／主角大招／Liva变身／Boss大招",
      "input_uids": [
        "R043",
        "R052",
        "R056",
        "R353",
        "R354",
        "R361",
        "R373"
      ],
      "disposition": "新增明确缺口",
      "requirement": "四个不同玩家状态、同一场景同版实际渲染；四种墨强度不能替代四类状态画面。",
      "document_sections": [
        "visual",
        "level",
        "acceptance"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F16",
      "name": "完整音乐与专业配器",
      "input_uids": [
        "R057",
        "R113",
        "R127",
        "R133",
        "R134",
        "R146",
        "R171",
        "R173",
        "R179",
        "R181",
        "R184",
        "R190",
        "R191",
        "R192",
        "R200",
        "R204",
        "R208",
        "R216",
        "R221",
        "R231",
        "R236",
        "R241",
        "R244",
        "R245",
        "R253",
        "R260",
        "R264",
        "R315",
        "R316",
        "R319",
        "R320",
        "R321",
        "R323",
        "R328",
        "R329",
        "R332"
      ],
      "disposition": "保留并具体化",
      "requirement": "完整混音、实际音频分段审听、排鼓solo、唢呐主句、多声部起承转合与强结尾。",
      "document_sections": [
        "rhythm",
        "level",
        "ui-audio"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F17",
      "name": "声音分类与同次混音",
      "input_uids": [
        "R057",
        "R111",
        "R146",
        "R173",
        "R192",
        "R200",
        "R208",
        "R315",
        "R316",
        "R319",
        "R320",
        "R321",
        "R360",
        "R363"
      ],
      "disposition": "补强",
      "requirement": "音轨、采样、事件声与音频总线分清；不能用RMS猜出分轨或配器，录制同run。",
      "document_sections": [
        "ui-audio",
        "contracts"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F18",
      "name": "Liva、召唤与筋斗云",
      "input_uids": [
        "R007",
        "R043",
        "R052",
        "R056",
        "R142",
        "R146",
        "R162",
        "R173",
        "R188",
        "R353",
        "R354",
        "R361",
        "R375"
      ],
      "disposition": "保留并纠正形态迁移",
      "requirement": "伙伴必须完整、可爱、有回应；物种未锁。圆润轮廓与球体占位不同；筋斗云、托举、变身分别设计。",
      "document_sections": [
        "characters",
        "cultivation"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F19",
      "name": "多层古建、尺度与生活",
      "input_uids": [
        "R007",
        "R041",
        "R043",
        "R052",
        "R055",
        "R058",
        "R064",
        "R082",
        "R102",
        "R109",
        "R111",
        "R142",
        "R173",
        "R176",
        "R179",
        "R194",
        "R200",
        "R205",
        "R208",
        "R213",
        "R227",
        "R229",
        "R239",
        "R246",
        "R256",
        "R263",
        "R273",
        "R274",
        "R277",
        "R294"
      ],
      "disposition": "补强",
      "requirement": "街市—檐廊—屋脊—邻楼可连续穿越；空间尺寸由角色、跳跃、镜头与音乐共同求解。",
      "document_sections": [
        "space",
        "level"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F20",
      "name": "敌人、Boss与关卡节奏",
      "input_uids": [
        "R007",
        "R041",
        "R043",
        "R052",
        "R111",
        "R142",
        "R162",
        "R173",
        "R179",
        "R184",
        "R194",
        "R200",
        "R205",
        "R208",
        "R213",
        "R246",
        "R273",
        "R274",
        "R353",
        "R354",
        "R361",
        "R373"
      ],
      "disposition": "保留",
      "requirement": "敌招预告、问答、移动Boss、数值与失败重试完整，不用自动胜利遮住设计缺陷。",
      "document_sections": [
        "enemies",
        "numbers"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F21",
      "name": "文化、人性、灵机、七灵五道",
      "input_uids": [
        "R008",
        "R057",
        "R113",
        "R127",
        "R142",
        "R157",
        "R168",
        "R171",
        "R175",
        "R176",
        "R181",
        "R200",
        "R205",
        "R208",
        "R256"
      ],
      "disposition": "补入独立修行章节",
      "requirement": "七灵武道与武／器／念／符／阵分别承接。共鸣能量不等于灵机或魂数值；游戏新设定不直接回写小说。",
      "document_sections": [
        "cultivation",
        "world",
        "taste"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F22",
      "name": "排行、社交、经济与成长",
      "input_uids": [
        "R007",
        "R070",
        "R142",
        "R173",
        "R179"
      ],
      "disposition": "定义长期系统，分期制作",
      "requirement": "成长、成绩、社交、奖励与商业给出主案；首层先承载完整演奏和伙伴回应，远期功能不冒充已实现。",
      "document_sections": [
        "growth"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F23",
      "name": "用户编曲／上传歌／AI创作",
      "input_uids": [
        "R070"
      ],
      "disposition": "明确后置",
      "requirement": "编辑器输出可验证谱面与路线，未来开放用户创作；前期不强加UGC产品。",
      "document_sections": [
        "growth",
        "ai"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F24",
      "name": "游戏UI、书法与墨血",
      "input_uids": [
        "R007",
        "R043",
        "R052",
        "R058",
        "R064",
        "R082",
        "R104",
        "R173",
        "R184",
        "R200",
        "R208",
        "R211",
        "R348",
        "R350",
        "R361",
        "R365",
        "R373",
        "R374"
      ],
      "disposition": "保留，撤回弱化谱面的建议",
      "requirement": "独立谱区、动作与乐器预告、双方HP、真实墨血与定制书法同时存在；空间提示不能替代谱面。",
      "document_sections": [
        "rhythm",
        "ui-audio",
        "visual"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F25",
      "name": "性能、延迟与可重复实验",
      "input_uids": [
        "R004",
        "R018",
        "R026",
        "R032",
        "R039",
        "R044",
        "R085",
        "R104",
        "R115",
        "R153",
        "R169",
        "R188",
        "R197",
        "R235",
        "R243",
        "R271",
        "R303",
        "R309",
        "R314",
        "R365",
        "R367",
        "R370",
        "R373"
      ],
      "disposition": "补强",
      "requirement": "音乐、物理、渲染分时钟；计量P95／P99与转身最差条件，帧率独立，不只给中位数。",
      "document_sections": [
        "engineering",
        "contracts"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F26",
      "name": "全维度评审与奖项镜头",
      "input_uids": [
        "R001",
        "R002",
        "R003",
        "R009",
        "R010",
        "R013",
        "R014",
        "R015",
        "R020",
        "R041",
        "R044",
        "R084",
        "R089",
        "R112",
        "R119",
        "R153",
        "R154",
        "R169",
        "R177",
        "R188",
        "R196",
        "R203",
        "R214",
        "R215",
        "R220",
        "R235",
        "R238",
        "R243",
        "R252",
        "R257",
        "R258",
        "R273",
        "R274",
        "R377"
      ],
      "disposition": "补强",
      "requirement": "玩家、艺术家、评委分别提出体验问题；加入IGF设计／视觉／音频／创新角度，不伪造真实评委背书。",
      "document_sections": [
        "acceptance"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F27",
      "name": "制作人／总控／统筹分工",
      "input_uids": [
        "R009",
        "R010",
        "R012",
        "R014",
        "R021",
        "R023",
        "R024",
        "R026",
        "R028",
        "R034",
        "R036",
        "R037",
        "R041",
        "R042",
        "R047",
        "R059",
        "R062",
        "R063",
        "R065",
        "R067",
        "R068",
        "R075",
        "R080",
        "R083",
        "R089",
        "R093",
        "R095",
        "R098",
        "R099",
        "R100",
        "R103",
        "R105",
        "R111",
        "R119",
        "R121",
        "R123",
        "R124",
        "R129",
        "R130",
        "R131",
        "R136",
        "R137",
        "R139",
        "R143",
        "R147",
        "R148",
        "R150",
        "R153",
        "R154",
        "R159",
        "R162",
        "R163",
        "R166",
        "R167",
        "R173",
        "R180",
        "R184",
        "R187",
        "R189",
        "R194",
        "R196",
        "R197",
        "R205",
        "R207",
        "R209",
        "R219",
        "R220",
        "R223",
        "R225",
        "R234",
        "R237",
        "R243",
        "R250",
        "R251",
        "R252",
        "R254",
        "R265",
        "R268",
        "R270",
        "R272",
        "R273",
        "R274",
        "R275",
        "R278",
        "R279",
        "R280",
        "R281",
        "R282",
        "R283",
        "R285",
        "R286",
        "R291",
        "R293",
        "R295",
        "R308",
        "R314",
        "R331",
        "R358"
      ],
      "disposition": "保留专业职责",
      "requirement": "用同一设计、资产交接和作品证据协作；本轮未恢复旧工作室、未派工。",
      "document_sections": [
        "production",
        "contracts"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F28",
      "name": "上游资产交接与可编辑源",
      "input_uids": [
        "R021",
        "R026",
        "R028",
        "R034",
        "R043",
        "R052",
        "R071",
        "R082",
        "R085",
        "R104",
        "R109",
        "R115",
        "R126",
        "R135",
        "R139",
        "R148",
        "R149",
        "R154",
        "R159",
        "R161",
        "R162",
        "R194",
        "R197",
        "R242",
        "R246",
        "R271",
        "R273",
        "R274",
        "R283",
        "R301",
        "R309"
      ],
      "disposition": "补强",
      "requirement": "源文件、导出、骨架／材质／声音接口、版本、许可、实际消费回读齐全。",
      "document_sections": [
        "contracts",
        "ai"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F29",
      "name": "工作持续与真实推进",
      "input_uids": [
        "R025",
        "R049",
        "R051",
        "R053",
        "R069",
        "R073",
        "R125",
        "R128",
        "R135",
        "R144",
        "R156",
        "R163",
        "R174",
        "R182",
        "R186",
        "R201",
        "R206",
        "R207",
        "R218",
        "R219",
        "R224",
        "R234",
        "R237",
        "R240",
        "R241",
        "R244",
        "R251",
        "R252",
        "R254",
        "R263",
        "R264",
        "R265",
        "R268",
        "R270",
        "R279",
        "R280",
        "R283",
        "R298",
        "R305",
        "R306",
        "R307",
        "R310",
        "R311",
        "R313",
        "R322",
        "R323",
        "R324",
        "R328",
        "R329",
        "R332",
        "R336",
        "R337",
        "R338",
        "R343",
        "R344",
        "R345",
        "R346",
        "R347",
        "R354",
        "R355",
        "R356",
        "R362",
        "R364",
        "R366",
        "R367",
        "R370",
        "R371",
        "R373"
      ],
      "disposition": "保留",
      "requirement": "完成具体制作与验证再报告；不靠重复研究、汇报、道歉或内部赞同宣布进展。",
      "document_sections": [
        "acceptance"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F30",
      "name": "网页、入口、证据与表达",
      "input_uids": [
        "R016",
        "R017",
        "R034",
        "R048",
        "R066",
        "R069",
        "R081",
        "R087",
        "R088",
        "R090",
        "R091",
        "R092",
        "R096",
        "R097",
        "R101",
        "R110",
        "R120",
        "R195",
        "R202",
        "R210",
        "R211",
        "R225",
        "R233",
        "R242",
        "R275",
        "R281",
        "R282",
        "R287",
        "R289",
        "R293",
        "R295",
        "R297"
      ],
      "disposition": "保留并区分",
      "requirement": "HTML统一入口、逻辑分级、图文视频、阶段证据；旧站绿色否定不等同否定世界青绿山水。",
      "document_sections": [
        "mandate",
        "acceptance"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F31",
      "name": "认可、否定与版本边界",
      "input_uids": [
        "R004",
        "R019",
        "R020",
        "R021",
        "R038",
        "R048",
        "R058",
        "R072",
        "R101",
        "R102",
        "R132",
        "R172",
        "R183",
        "R190",
        "R191",
        "R199",
        "R203",
        "R204",
        "R206",
        "R210",
        "R213",
        "R215",
        "R216",
        "R223",
        "R244",
        "R247",
        "R255",
        "R257",
        "R258",
        "R270",
        "R276",
        "R279",
        "R280",
        "R311",
        "R319",
        "R320",
        "R321",
        "R333",
        "R335",
        "R336",
        "R341",
        "R342",
        "R344",
        "R349",
        "R350",
        "R351",
        "R352",
        "R355",
        "R361",
        "R365",
        "R368",
        "R371",
        "R372",
        "R376"
      ],
      "disposition": "按对象与版本记录",
      "requirement": "r19获得阶段赞赏，同时存在明确缺口；随后字体／建筑改动被否定。新版本不继承认可。",
      "document_sections": [
        "requirements",
        "sources"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F32",
      "name": "历史命名与组织操作",
      "input_uids": [
        "R011",
        "R050",
        "R060",
        "R061",
        "R074",
        "R076",
        "R077",
        "R078",
        "R079",
        "R094",
        "R096",
        "R097",
        "R106",
        "R107",
        "R108",
        "R110",
        "R114",
        "R116",
        "R117",
        "R118",
        "R124",
        "R151",
        "R152",
        "R158",
        "R160",
        "R166",
        "R167",
        "R170",
        "R175",
        "R176",
        "R193",
        "R206",
        "R207",
        "R209",
        "R212",
        "R233",
        "R234",
        "R250",
        "R259",
        "R272",
        "R284",
        "R285",
        "R308",
        "R326",
        "R327",
        "R330",
        "R335",
        "R357",
        "R359",
        "R363",
        "R368",
        "R369",
        "R372",
        "R376"
      ],
      "disposition": "只作历史索引",
      "requirement": "不继承旧命名、停工恢复、互发消息、浏览器或账号操作权限。",
      "document_sections": [
        "sources"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    },
    {
      "id": "F33",
      "name": "战略、市场与发行验证",
      "input_uids": [
        "R001",
        "R005",
        "R006",
        "R018",
        "R026",
        "R063",
        "R075",
        "R087",
        "R088",
        "R090",
        "R091",
        "R092",
        "R094",
        "R099",
        "R178",
        "R187",
        "R195",
        "R242",
        "R282"
      ],
      "disposition": "补强",
      "requirement": "明确目标玩家、购买理由、短传播片与陌生玩家验证；不以岗位自评分或小样本推算销量。",
      "document_sections": [
        "growth",
        "acceptance"
      ],
      "definition_status": "本稿已承接",
      "implementation_status": "本稿不证明实现；开发停止",
      "acceptance_status": "未完成产品验收"
    }
  ]
}